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Sector

A flat-floored, flat-ceilinged polygonal region of a DOOM map; floor and ceiling heights, light level, and textures are properties of the sector. Defined in the DOOM (1993) entry of the archive.

ask the oracle › read DOOM (1993) ›
alongside it
BSPCarmackDemo (LMP)id Tech 1SharewareSource PortSpriteWAD