games
WAD
id's archive format (\"Where's All the Data?\") that bundles levels, sprites, sounds, and textures into named lumps; IWADs hold the base game and PWADs add or replace content. Defined in the DOOM (1993) entry of the archive.
games
id's archive format (\"Where's All the Data?\") that bundles levels, sprites, sounds, and textures into named lumps; IWADs hold the base game and PWADs add or replace content. Defined in the DOOM (1993) entry of the archive.