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Tool-Assisted Speedrun (TAS)

A run built with slowdown, save states, and frame-by-frame input, used to find theoretical limits rather than to compete with human runs. Defined in the Zelda Speedrunning entry of the archive.

ask the oracle › read Zelda Speedrunning ›
alongside it
100%Any%Bottle AdventureFrame PerfectGet-Item ManipulationInfinite Sword Glitch (ISG)RTAStale Reference Manipulation (SRM)Wrong Warp